Available Enchantments List
Category: Enchants
To view all in-game enchants use command /enchants
Following enchants are disabled: Cutter, Temper, Dragonfire Arrows, Lingering.
Enchant Name | Summary | Max Level | Usable on | Value |
---|---|---|---|---|
Auto Reel | Automatically pulls in the fishing hook when a fish bites. | I | Fishing Rod | 1 |
Bane of Netherspawn | Boosts damage against Nether-dwelling mobs. | V | Sword, Axe | 10 |
Blast Mining | Breaks blocks using explosive force. | V | Pickaxe, Shovel | 2 |
Blindness | Causes the target to lose visibility temporarily. | II | Sword, Axe | 10 |
Bomber | Fires TNT instead of arrows from a bow. | III | Bow | 1 |
Cold Steel | Inflicts a Mining Fatigue effect on attackers. | III | Armor | 5 |
Confusing Arrows | Arrows cause a disorienting Nausea effect on hit. | III | Bow | 10 |
Confusion | Induces a Nausea effect on struck targets. | II | Sword, Axe | 10 |
Curse of Breaking | Increases durability loss when using the item. | III | All Items | 10 |
Curse of Death | Killing another player may result in your own death. | III | Sword, Axe | 2 |
Curse of Drowned | May summon a Drowned when fishing. | III | Fishing Rod | 5 |
Curse of Fragility | Prevents item repair or disenchanting via grindstone or anvil. | I | All Items | 10 |
Curse of Mediocrity | Reduces the quality of loot from blocks and mobs. | III | All Items | 5 |
Curse of Misfortune | Greatly reduces or eliminates loot from blocks and mobs. | III | All Items | 5 |
Cutter (Disabled) | Damages and drops pieces of the target's armor. | III | Sword, Axe | 2 |
Darkness Arrows | Arrows inflict a Darkness effect, obscuring vision. | III | Bow | 10 |
Darkness Cloak | Causes attackers to experience a Darkness effect. | III | Armor | 10 |
Decapitator | Allows you to collect the head of a defeated enemy. | II | Sword, Axe | 2 |
Double Catch | Doubles the quantity of items caught while fishing. | III | Fishing Rod | 2 |
Double Strike | Doubles the damage dealt with a single hit. | II | Sword, Axe | 1 |
Dragonfire Arrows (Disabled) | Arrows apply a Dragon's Breath effect on impact. | III | Bow | 2 |
Electrified Arrows | Summons lightning upon hitting a target. | III | Bow | 5 |
Elemental Protection | Decreases damage from potions and elemental sources. | IV | Armor | 10 |
Ender Bow | Shoots Ender Pearls instead of arrows. | I | Bow | 1 |
Exhaust | Inflicts a Hunger effect on struck targets. | IV | Sword, Axe | 10 |
Explosive Arrows | Arrows cause an explosion upon impact. | III | Bow | 5 |
Fire Shield | Sets attackers on fire upon hitting you. | IV | Armor | 2 |
Flare | Places a torch at the location where an arrow lands. | I | Bow | 5 |
Flame Walker | Grants the ability to walk on lava and immunity to magma damage. | II | Boots | 1 |
Ghast | Fires Fireballs instead of arrows from a bow. | I | Bow | 1 |
Glass Breaker | Instantly shatters glass blocks. | I | Pickaxe, Shovel, Axe | 10 |
Hardened | Provides a Resistance effect when taking damage. | II | Armor | 5 |
Haste | Grants a Haste effect while mining. | III | Pickaxe, Shovel, Axe | 2 |
Hover | Arrows cause targets to levitate briefly. | III | Bow | 10 |
Ice Aspect | Freezes and slows down struck targets. | III | Sword, Axe | 10 |
Ice Shield | Freezes and slows attackers upon hitting you. | III | Armor | 10 |
Infernus | Trident attacks ignite the target. | III | Trident | 10 |
Jumping | Grants a Jump Boost effect to the wearer. | II | Boots | 2 |
Kamikadze | Triggers an explosion upon the wearer's death. | III | Armor | 5 |
Lingering (Disabled) | Arrows leave a lingering effect cloud on impact. | III | Bow | 2 |
Lucky Miner | Increases experience points gained from mining blocks. | III | Pickaxe, Shovel | 5 |
Night Vision | Provides Night Vision effect to the wearer. | I | Helmet | 1 |
Nimble | Moves entity drops directly to your inventory. | I | Sword, Axe | 2 |
Paralyze | Applies a Mining Fatigue effect to struck targets. | V | Sword, Axe | 5 |
Poisoned Arrows | Arrows inflict a Poison effect on hit. | III | Bow | 5 |
Rage | Grants a Strength effect during combat. | II | Sword, Axe | 5 |
Rebound | Mimics landing on a Slime Block when falling. | I | Boots | 2 |
Regrowth | Gradually restores health over time. | IV | Armor | 2 |
Replanter | Automatically replants crops upon harvesting or right-clicking. | I | Hoe | 1 |
Restore | Prevents an item from breaking once. | III | All Items | 2 |
River Master | Extends the casting distance of a fishing rod. | V | Fishing Rod | 10 |
Rocket | Launches struck targets high into the air. | III | Sword, Axe | 5 |
Saturation | Gradually restores hunger over time. | II | Armor | 2 |
Seasoned Angler | Boosts experience points gained from fishing. | III | Fishing Rod | 5 |
Silk Chest | Allows chests to drop while retaining their contents. | I | Pickaxe | 1 |
Silk Spawner | Provides a chance to obtain a Monster Spawner when mining. | I | Pickaxe | 1 |
Smelter | Automatically smelts dropped items based on their recipes. | V | Pickaxe, Shovel | 5 |
Sniper | Increases the speed of arrows fired from a bow. | II | Bow | 10 |
Soulbound | Keeps the item in your inventory upon death. | I | All Items | 2 |
Speed | Grants a Speed effect to the wearer. | II | Boots | 2 |
Stopping Force | Reduces knockback taken when hit. | III | Armor | 5 |
Survivalist | Automatically cooks raw fish caught while fishing. | I | Fishing Rod | 2 |
Swiper | Steals experience points from struck players. | III | Sword, Axe | 2 |
Telekinesis | Moves block loot directly to your inventory. | I | Pickaxe, Shovel, Axe | 1 |
Temper (Disabled) | Increases damage dealt as your health decreases. | V | Sword, Axe | 1 |
Thunder | Summons lightning on the target, dealing extra damage. | V | Sword, Axe | 5 |
Thrifty | Allows mobs to drop their spawn eggs. | III | Sword, Axe | 2 |
Treefeller | Cuts down an entire tree with one hit. | I | Axe | 2 |
Tunnel | Mines larger areas (1x2, 2x2, or 3x3) at once. | III | Pickaxe, Shovel | 1 |
Vampire | Drains health from the target to heal the attacker. | III | Sword, Axe | 2 |
Vampiric Arrows | Restores health to the shooter when arrows hit. | III | Bow | 2 |
Veinminer | Mines an entire ore vein with one hit. | III | Pickaxe | 1 |
Village Defender | Increases damage dealt to Illagers. | V | Sword, Axe | 10 |
Water Breathing | Grants the ability to breathe underwater. | I | Helmet | 1 |
Wisdom | Increases experience points gained from killing mobs. | V | Sword, Axe | 5 |
Wither | Applies a Wither effect to struck targets. | II | Sword, Axe | 5 |
Withered Arrows | Arrows inflict a Wither effect on hit. | III | Bow | 5 |