Available Enchantments List

Category: Enchants

To view all in-game enchants use command /enchants

Following enchants are disabled: Cutter, Temper, Dragonfire Arrows, Lingering.

Enchant Name Summary Max Level Usable on Value
Auto Reel Automatically pulls in the fishing hook when a fish bites. I Fishing Rod 1
Bane of Netherspawn Boosts damage against Nether-dwelling mobs. V Sword, Axe 10
Blast Mining Breaks blocks using explosive force. V Pickaxe, Shovel 2
Blindness Causes the target to lose visibility temporarily. II Sword, Axe 10
Bomber Fires TNT instead of arrows from a bow. III Bow 1
Cold Steel Inflicts a Mining Fatigue effect on attackers. III Armor 5
Confusing Arrows Arrows cause a disorienting Nausea effect on hit. III Bow 10
Confusion Induces a Nausea effect on struck targets. II Sword, Axe 10
Curse of Breaking Increases durability loss when using the item. III All Items 10
Curse of Death Killing another player may result in your own death. III Sword, Axe 2
Curse of Drowned May summon a Drowned when fishing. III Fishing Rod 5
Curse of Fragility Prevents item repair or disenchanting via grindstone or anvil. I All Items 10
Curse of Mediocrity Reduces the quality of loot from blocks and mobs. III All Items 5
Curse of Misfortune Greatly reduces or eliminates loot from blocks and mobs. III All Items 5
Cutter (Disabled) Damages and drops pieces of the target's armor. III Sword, Axe 2
Darkness Arrows Arrows inflict a Darkness effect, obscuring vision. III Bow 10
Darkness Cloak Causes attackers to experience a Darkness effect. III Armor 10
Decapitator Allows you to collect the head of a defeated enemy. II Sword, Axe 2
Double Catch Doubles the quantity of items caught while fishing. III Fishing Rod 2
Double Strike Doubles the damage dealt with a single hit. II Sword, Axe 1
Dragonfire Arrows (Disabled) Arrows apply a Dragon's Breath effect on impact. III Bow 2
Electrified Arrows Summons lightning upon hitting a target. III Bow 5
Elemental Protection Decreases damage from potions and elemental sources. IV Armor 10
Ender Bow Shoots Ender Pearls instead of arrows. I Bow 1
Exhaust Inflicts a Hunger effect on struck targets. IV Sword, Axe 10
Explosive Arrows Arrows cause an explosion upon impact. III Bow 5
Fire Shield Sets attackers on fire upon hitting you. IV Armor 2
Flare Places a torch at the location where an arrow lands. I Bow 5
Flame Walker Grants the ability to walk on lava and immunity to magma damage. II Boots 1
Ghast Fires Fireballs instead of arrows from a bow. I Bow 1
Glass Breaker Instantly shatters glass blocks. I Pickaxe, Shovel, Axe 10
Hardened Provides a Resistance effect when taking damage. II Armor 5
Haste Grants a Haste effect while mining. III Pickaxe, Shovel, Axe 2
Hover Arrows cause targets to levitate briefly. III Bow 10
Ice Aspect Freezes and slows down struck targets. III Sword, Axe 10
Ice Shield Freezes and slows attackers upon hitting you. III Armor 10
Infernus Trident attacks ignite the target. III Trident 10
Jumping Grants a Jump Boost effect to the wearer. II Boots 2
Kamikadze Triggers an explosion upon the wearer's death. III Armor 5
Lingering (Disabled) Arrows leave a lingering effect cloud on impact. III Bow 2
Lucky Miner Increases experience points gained from mining blocks. III Pickaxe, Shovel 5
Night Vision Provides Night Vision effect to the wearer. I Helmet 1
Nimble Moves entity drops directly to your inventory. I Sword, Axe 2
Paralyze Applies a Mining Fatigue effect to struck targets. V Sword, Axe 5
Poisoned Arrows Arrows inflict a Poison effect on hit. III Bow 5
Rage Grants a Strength effect during combat. II Sword, Axe 5
Rebound Mimics landing on a Slime Block when falling. I Boots 2
Regrowth Gradually restores health over time. IV Armor 2
Replanter Automatically replants crops upon harvesting or right-clicking. I Hoe 1
Restore Prevents an item from breaking once. III All Items 2
River Master Extends the casting distance of a fishing rod. V Fishing Rod 10
Rocket Launches struck targets high into the air. III Sword, Axe 5
Saturation Gradually restores hunger over time. II Armor 2
Seasoned Angler Boosts experience points gained from fishing. III Fishing Rod 5
Silk Chest Allows chests to drop while retaining their contents. I Pickaxe 1
Silk Spawner Provides a chance to obtain a Monster Spawner when mining. I Pickaxe 1
Smelter Automatically smelts dropped items based on their recipes. V Pickaxe, Shovel 5
Sniper Increases the speed of arrows fired from a bow. II Bow 10
Soulbound Keeps the item in your inventory upon death. I All Items 2
Speed Grants a Speed effect to the wearer. II Boots 2
Stopping Force Reduces knockback taken when hit. III Armor 5
Survivalist Automatically cooks raw fish caught while fishing. I Fishing Rod 2
Swiper Steals experience points from struck players. III Sword, Axe 2
Telekinesis Moves block loot directly to your inventory. I Pickaxe, Shovel, Axe 1
Temper (Disabled) Increases damage dealt as your health decreases. V Sword, Axe 1
Thunder Summons lightning on the target, dealing extra damage. V Sword, Axe 5
Thrifty Allows mobs to drop their spawn eggs. III Sword, Axe 2
Treefeller Cuts down an entire tree with one hit. I Axe 2
Tunnel Mines larger areas (1x2, 2x2, or 3x3) at once. III Pickaxe, Shovel 1
Vampire Drains health from the target to heal the attacker. III Sword, Axe 2
Vampiric Arrows Restores health to the shooter when arrows hit. III Bow 2
Veinminer Mines an entire ore vein with one hit. III Pickaxe 1
Village Defender Increases damage dealt to Illagers. V Sword, Axe 10
Water Breathing Grants the ability to breathe underwater. I Helmet 1
Wisdom Increases experience points gained from killing mobs. V Sword, Axe 5
Wither Applies a Wither effect to struck targets. II Sword, Axe 5
Withered Arrows Arrows inflict a Wither effect on hit. III Bow 5
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